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Sonic 4: First Impressions
Added: February 10th, 2010 in: Community, Features, Sonic, Video Games | No Comments »

Last week, SEGA revealed Project Needlemouse as Sonic the Hedgehog 4: Episode 1, and I’d like to take this opportunity to voice my opinions on the game, based on what we know so far. First of all, I’m impartial to Sonic’s design. I feel I should make that clear right off the bat. As a game in the Classic Sonic storyline, I agree that it should feature Classic Sonic, but it doesn’t, and that doesn’t bother me. So long as the gameplay feels like Classic Sonic, that’s all that matters to me.

Sonic the Hedgehog 4 Logo

But what of the graphical design? I like it. In a strange way, it seems to blend the classical with the modern rather well. As with every other site, I’m basing this off of three seconds of footage featured in the reveal trailer. Rather than me try and describe it, let’s take a look at a screenshot, shall we?

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The Road to Series 2: Episode 3 Chilli Dog Outtakes
Added: September 13th, 2009 in: Features, SEGASonic:TV, Videos | 2 Comments »

As promised some unseen footage that was originally going to make it on the SEGASonic:TV DVD. These are outtakes from the Chilli Dog Feature, so the clips we didn’t want you to see! So have a good ol’ belly laugh at me and my cameraman :D Enjoy the vids as there’s more unseen footage as well as the rest of series 1 – the episodes that weren’t made by me…..

Related SEGASonic:TV Links

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The Road to Series 2: SEGASonic:TV Series 1 Episode 3
Added: September 5th, 2009 in: Features, SEGASonic:TV, Updates | No Comments »

Ok so I am throwing the old school episodes your way quite a bit, but that’s also because I want to release series 2 of SEGASonic:TV as much as you all probably want to see something new! Now this really is a classic episode, not only are there some fantastic music videos in this episode but we decided to film our filmed feature in my old flat.

We decided to make Sonic the Hedgehogs favourite dish – Chilli Dogs, see how easy it is to make them at home! Definitely worth a watch and next to add are some extra clips that have never been seen before!

Related SEGASonic:TV Links

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The Road to Series 2: SEGASonic:TV Series 1 Episode 2
Added: September 2nd, 2009 in: Features, SEGASonic:TV, Updates | No Comments »

Another addition to the back catalogue is series 1 episode 2. This was our first full length episode as it’s around 23 or so minutes long. Not only are the regulars such as the news, adverts and fan music videos all there you can find a special animated short based on Sonic X as well as a Sonic Christmas shopping guide. Stay tuned, more Series 1 action to come as well as those promised extras!

Related SEGASonic:TV Links

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Peoww Interview FastFeet Media
Added: August 22nd, 2009 in: Community, Events, Features, Video Games | No Comments »

For those of you who weren’t around when we covered the Insert Coin ‘09 Arcade Expo event, FastFeet Media was interviewed by a website also attending the event called Peoww. I was interviewed by Rich, but I also met up and had a good chat with all the other guys there. They know their stuff and are nice to hang with too, so give their site a look if you have time.

Furthermore this is a bit of a warm up to the Insert Coin episode from SEGASonic:TV and a little bit of a feel of how Summer of Sonic will be if you can’t make it (except all Sonic based!). Oh and if you think I’m speaking too fast in the video lets just say I haven’t had much sleep and a lot of Red Bull!

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FastFeet Media appearing live @ Insert Coin ‘09!
Added: July 4th, 2009 in: Community, Events, Features, Video Games | No Comments »

Yes can you believe it? FastFeet Media or rather FastFeet (me) will be appearing at the Insert Coin 2009 Arcade Convention, the single largest event of its kind for over 10 years. This is another UK event as the venue for such an event will be at the Northampton Saints grounds on the 18th and 19th of July, so not long left to go!

Why is this big news on FastFeet Media? Well by appearing I mean that I will be DJ-ing for the conventiuon for pretty much the entire weekend. Both days the event runs from 10am to 8pm, so a good 10 hours of gaming a day, as well as Sega, Sonic and a whole plethora of video games tunes!

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Sonic Chronicles Community Day
Added: May 4th, 2009 in: Community, Events, Features, Sonic | No Comments »

It’s not often that we are invited to see the folks from Sega and this event was certainly no exception. FastFeet Media, along with a whole host of other websites that are dedicated to the community such as Sonic Wrecks, the Sonic Stadium, Sonic Yoda, Radio Sega, Sonic Cage Dome and various others all attended this event held at the Wii Flat in central London. All of us were there for one reason and one reason only; to have an exclusive look at Sonic Chronicles: The Dark Brotherhood.

After arriving at Tottenham Court Road tube station I met up with Dan Dyer from our neighbouring network site DoubleDMix. To avoid being late we set off for the Wii Flat which was a short walk away, fortunately though we ended up at the flat before anyone else with the rest of the Sonic crew gathering soon after.We were then welcomed into the Wii Flat, which is like a normal flat with the exception that it looks like Mario had switched from being a plumber to an interior decorator.

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Jet Set Radio Past?
Added: May 4th, 2009 in: Features, SEGA, Video Games | No Comments »

Think back to the days of the Dreamcast, feels like quite a while ago now doesn’t it? It’s been even longer since we’ve seen some of the finest games Sega has ever released. One game Sonic fans would immediately agree with is the Dreamcast’s incarnation of Sonic Adventure, so thinking along those lines a fantastic idea for a new Sega game is what I’d like to call ‘Jet Set Radio Past’.

Jet Set Radio (Known as Jet Grind Radio in the USA)

For those of you unfamiliar with the Jet Set Radio (JSR) games the idea is simple. You’re a skater (not the Tony Hawks kind, think 4 wheels on each foot) and your objective is to spray paint your ‘artwork’, marking your turf across the city of Tokyo-to whilst battling the government and fellow rival gangs. Sounds like an average videogame upon first glance, but there are several things that make JSR really stand out from the crowd. JSR was the first videogame to use a technique known as cel shading, essentially making objects appear cartoon-like and look 2D even though you’re actually in a 3D environment. This looked outstanding back in 2000 and still does today, since then cel shading has been used in a variety of games with some techniques even implemented into blockbuster films.

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